Overview of Kenby (Part 1)	Kenby is an old village that was long held by the Percy family. The line of this family ended in the year 8150 F.R., when the old King slew the last Lord of the family for treason. The village passed into the hands of the crown, and thus into the hands of Lord Mayor Naglor of Dragonspur, who gave it as a fief to Lord Bartarius. The village produces an income for its Lord of about 150 silver pieces per year if managed properly.
Overview of Kenby (Part 2)	As far as settlements go, Kenby is fairly representative of typical villages in Kelerak. It is so small that it only has one Tavern (The Copper Cup), and no Inn or General Store. Any visitors must stay with one of the residents. The inhabitants live a simple life, farming, fishing, hunting, and working. Most have never been to the great metropolis of Dragonspur, a mere 16 miles away, and most never want to go. Instead, they look forward to feastdays and Southday worship in the village's small chapel of Heshtail [a lawful good god].  The Abbot of the temple, Gilden Ack-Gilbert, is always a good conversationalist. Although life is difficult and they are not lucky enough to be blessed with a priest of Bestra to make life easier, the simple fact they are earning a living makes them rejoice in what they have. They may complain about paying their taxes, and they may be subject to the occasional orc raid or wandering monster, but all in all, they know they have it better than many folk these days.
The Copper Cup Tavern (3PM to midnight)	This tavern is a shabby looking establishment. Stray dogs are slinking around the front doors and the smell of greasy meat and stale ale wafts from the wooden and brick building. A sign, hanging from one hinge, depicts a copper cup. Upon entering, you realize the place is quite popular. There are barely any empty tables (mostly filled with farmers) and the homely barmaid saunters up to you and gives you a wide, snaggle-toothed smile. "Welcome to the Copper Cup, strangers. I'm Matilda. What'll ye 'ave?"
Merchant's House/PC's Residence	The house of your host, Peter Ack-Telthor, is a comfortable place. This large farmhouse is two stories. Peter is the local trader, and gets in a new shipment of goods about every week. He lets you stay for free at his place and only asks that you help him out with odd chores. He is a nice fellow, but the quintessential businessman.
Sheriff's Post	As you walk down the short dusty lane towards the Sheriff's post, you marvel at the size of the manor house to your left. Upon entering the small wooden building to your right, your eyes adjust to the dim light, and you see a man with an average build sitting on a bench behind a small wooden table. On pegs on the wall hang a well-kept chainmail shirt and a small shield. A longsword is strapped to the man's belt. He holds out his hand to you as you enter. "Well met! I am the local sheriff here in the thriving Metropolis of Kenby. The name's Timothy."
Church of Heshtail (daytime)	Although this temple to the lawful good god Heshtail obviously isn't rich, the priest has apparently done much with what he has. The temple is well kept and has a feeling of peace about it. Inside, the fresh smell of incense and old, well-oiled wood has a calming effect. You see a figure approaching, obviously the temple's priest from his clerical garb. An older, bald fellow, he introduces himself as Abbott Gilden Ack-Gilbert.
